95#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__))
110#if defined(GLFW_INCLUDE_VULKAN)
111 #include <vulkan/vulkan.h>
121#if !defined(APIENTRY)
123 #define APIENTRY __stdcall
127 #define GLFW_APIENTRY_DEFINED
132#if !defined(WINGDIAPI) && defined(_WIN32)
133 #define WINGDIAPI __declspec(dllimport)
134 #define GLFW_WINGDIAPI_DEFINED
139#if !defined(CALLBACK) && defined(_WIN32)
140 #define CALLBACK __stdcall
141 #define GLFW_CALLBACK_DEFINED
146#if defined(GLFW_INCLUDE_ES1)
149 #if defined(GLFW_INCLUDE_GLEXT)
150 #include <GLES/glext.h>
153#elif defined(GLFW_INCLUDE_ES2)
155 #include <GLES2/gl2.h>
156 #if defined(GLFW_INCLUDE_GLEXT)
157 #include <GLES2/gl2ext.h>
160#elif defined(GLFW_INCLUDE_ES3)
162 #include <GLES3/gl3.h>
163 #if defined(GLFW_INCLUDE_GLEXT)
164 #include <GLES2/gl2ext.h>
167#elif defined(GLFW_INCLUDE_ES31)
169 #include <GLES3/gl31.h>
170 #if defined(GLFW_INCLUDE_GLEXT)
171 #include <GLES2/gl2ext.h>
174#elif defined(GLFW_INCLUDE_ES32)
176 #include <GLES3/gl32.h>
177 #if defined(GLFW_INCLUDE_GLEXT)
178 #include <GLES2/gl2ext.h>
181#elif defined(GLFW_INCLUDE_GLCOREARB)
183 #if defined(__APPLE__)
185 #include <OpenGL/gl3.h>
186 #if defined(GLFW_INCLUDE_GLEXT)
187 #include <OpenGL/gl3ext.h>
192 #include <GL/glcorearb.h>
193 #if defined(GLFW_INCLUDE_GLEXT)
194 #include <GL/glext.h>
199#elif defined(GLFW_INCLUDE_GLU)
201 #if defined(__APPLE__)
203 #if defined(GLFW_INCLUDE_GLU)
204 #include <OpenGL/glu.h>
209 #if defined(GLFW_INCLUDE_GLU)
215#elif !defined(GLFW_INCLUDE_NONE) && \
216 !defined(__gl_h_) && \
217 !defined(__gles1_gl_h_) && \
218 !defined(__gles2_gl2_h_) && \
219 !defined(__gles2_gl3_h_) && \
220 !defined(__gles2_gl31_h_) && \
221 !defined(__gles2_gl32_h_) && \
222 !defined(__gl_glcorearb_h_) && \
223 !defined(__gl2_h_) && \
224 !defined(__gl3_h_) && \
225 !defined(__gl31_h_) && \
226 !defined(__gl32_h_) && \
227 !defined(__glcorearb_h_) && \
228 !defined(__GL_H__) && \
229 !defined(__gltypes_h_) && \
232 #if defined(__APPLE__)
234 #if !defined(GLFW_INCLUDE_GLEXT)
235 #define GL_GLEXT_LEGACY
237 #include <OpenGL/gl.h>
242 #if defined(GLFW_INCLUDE_GLEXT)
243 #include <GL/glext.h>
250#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
255 #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
261#if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
263 #define GLFWAPI __declspec(dllexport)
264#elif defined(_WIN32) && defined(GLFW_DLL)
266 #define GLFWAPI __declspec(dllimport)
267#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
269 #define GLFWAPI __attribute__((visibility("default")))
287#define GLFW_VERSION_MAJOR 3
294#define GLFW_VERSION_MINOR 4
301#define GLFW_VERSION_REVISION 0
331#define GLFW_RELEASE 0
355#define GLFW_HAT_CENTERED 0
357#define GLFW_HAT_RIGHT 2
358#define GLFW_HAT_DOWN 4
359#define GLFW_HAT_LEFT 8
360#define GLFW_HAT_RIGHT_UP (GLFW_HAT_RIGHT | GLFW_HAT_UP)
361#define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN)
362#define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP)
363#define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN)
367#define GLFW_KEY_UNKNOWN -1
396#define GLFW_KEY_SPACE 32
397#define GLFW_KEY_APOSTROPHE 39
398#define GLFW_KEY_COMMA 44
399#define GLFW_KEY_MINUS 45
400#define GLFW_KEY_PERIOD 46
401#define GLFW_KEY_SLASH 47
412#define GLFW_KEY_SEMICOLON 59
413#define GLFW_KEY_EQUAL 61
440#define GLFW_KEY_LEFT_BRACKET 91
441#define GLFW_KEY_BACKSLASH 92
442#define GLFW_KEY_RIGHT_BRACKET 93
443#define GLFW_KEY_GRAVE_ACCENT 96
444#define GLFW_KEY_WORLD_1 161
445#define GLFW_KEY_WORLD_2 162
448#define GLFW_KEY_ESCAPE 256
449#define GLFW_KEY_ENTER 257
450#define GLFW_KEY_TAB 258
451#define GLFW_KEY_BACKSPACE 259
452#define GLFW_KEY_INSERT 260
453#define GLFW_KEY_DELETE 261
454#define GLFW_KEY_RIGHT 262
455#define GLFW_KEY_LEFT 263
456#define GLFW_KEY_DOWN 264
457#define GLFW_KEY_UP 265
458#define GLFW_KEY_PAGE_UP 266
459#define GLFW_KEY_PAGE_DOWN 267
460#define GLFW_KEY_HOME 268
461#define GLFW_KEY_END 269
462#define GLFW_KEY_CAPS_LOCK 280
463#define GLFW_KEY_SCROLL_LOCK 281
464#define GLFW_KEY_NUM_LOCK 282
465#define GLFW_KEY_PRINT_SCREEN 283
466#define GLFW_KEY_PAUSE 284
467#define GLFW_KEY_F1 290
468#define GLFW_KEY_F2 291
469#define GLFW_KEY_F3 292
470#define GLFW_KEY_F4 293
471#define GLFW_KEY_F5 294
472#define GLFW_KEY_F6 295
473#define GLFW_KEY_F7 296
474#define GLFW_KEY_F8 297
475#define GLFW_KEY_F9 298
476#define GLFW_KEY_F10 299
477#define GLFW_KEY_F11 300
478#define GLFW_KEY_F12 301
479#define GLFW_KEY_F13 302
480#define GLFW_KEY_F14 303
481#define GLFW_KEY_F15 304
482#define GLFW_KEY_F16 305
483#define GLFW_KEY_F17 306
484#define GLFW_KEY_F18 307
485#define GLFW_KEY_F19 308
486#define GLFW_KEY_F20 309
487#define GLFW_KEY_F21 310
488#define GLFW_KEY_F22 311
489#define GLFW_KEY_F23 312
490#define GLFW_KEY_F24 313
491#define GLFW_KEY_F25 314
492#define GLFW_KEY_KP_0 320
493#define GLFW_KEY_KP_1 321
494#define GLFW_KEY_KP_2 322
495#define GLFW_KEY_KP_3 323
496#define GLFW_KEY_KP_4 324
497#define GLFW_KEY_KP_5 325
498#define GLFW_KEY_KP_6 326
499#define GLFW_KEY_KP_7 327
500#define GLFW_KEY_KP_8 328
501#define GLFW_KEY_KP_9 329
502#define GLFW_KEY_KP_DECIMAL 330
503#define GLFW_KEY_KP_DIVIDE 331
504#define GLFW_KEY_KP_MULTIPLY 332
505#define GLFW_KEY_KP_SUBTRACT 333
506#define GLFW_KEY_KP_ADD 334
507#define GLFW_KEY_KP_ENTER 335
508#define GLFW_KEY_KP_EQUAL 336
509#define GLFW_KEY_LEFT_SHIFT 340
510#define GLFW_KEY_LEFT_CONTROL 341
511#define GLFW_KEY_LEFT_ALT 342
512#define GLFW_KEY_LEFT_SUPER 343
513#define GLFW_KEY_RIGHT_SHIFT 344
514#define GLFW_KEY_RIGHT_CONTROL 345
515#define GLFW_KEY_RIGHT_ALT 346
516#define GLFW_KEY_RIGHT_SUPER 347
517#define GLFW_KEY_MENU 348
519#define GLFW_KEY_LAST GLFW_KEY_MENU
535#define GLFW_MOD_SHIFT 0x0001
540#define GLFW_MOD_CONTROL 0x0002
545#define GLFW_MOD_ALT 0x0004
550#define GLFW_MOD_SUPER 0x0008
556#define GLFW_MOD_CAPS_LOCK 0x0010
562#define GLFW_MOD_NUM_LOCK 0x0020
573#define GLFW_MOUSE_BUTTON_1 0
574#define GLFW_MOUSE_BUTTON_2 1
575#define GLFW_MOUSE_BUTTON_3 2
576#define GLFW_MOUSE_BUTTON_4 3
577#define GLFW_MOUSE_BUTTON_5 4
578#define GLFW_MOUSE_BUTTON_6 5
579#define GLFW_MOUSE_BUTTON_7 6
580#define GLFW_MOUSE_BUTTON_8 7
581#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
582#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
583#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
584#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
594#define GLFW_JOYSTICK_1 0
595#define GLFW_JOYSTICK_2 1
596#define GLFW_JOYSTICK_3 2
597#define GLFW_JOYSTICK_4 3
598#define GLFW_JOYSTICK_5 4
599#define GLFW_JOYSTICK_6 5
600#define GLFW_JOYSTICK_7 6
601#define GLFW_JOYSTICK_8 7
602#define GLFW_JOYSTICK_9 8
603#define GLFW_JOYSTICK_10 9
604#define GLFW_JOYSTICK_11 10
605#define GLFW_JOYSTICK_12 11
606#define GLFW_JOYSTICK_13 12
607#define GLFW_JOYSTICK_14 13
608#define GLFW_JOYSTICK_15 14
609#define GLFW_JOYSTICK_16 15
610#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
620#define GLFW_GAMEPAD_BUTTON_A 0
621#define GLFW_GAMEPAD_BUTTON_B 1
622#define GLFW_GAMEPAD_BUTTON_X 2
623#define GLFW_GAMEPAD_BUTTON_Y 3
624#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER 4
625#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER 5
626#define GLFW_GAMEPAD_BUTTON_BACK 6
627#define GLFW_GAMEPAD_BUTTON_START 7
628#define GLFW_GAMEPAD_BUTTON_GUIDE 8
629#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9
630#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10
631#define GLFW_GAMEPAD_BUTTON_DPAD_UP 11
632#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12
633#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13
634#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14
635#define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT
637#define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A
638#define GLFW_GAMEPAD_BUTTON_CIRCLE GLFW_GAMEPAD_BUTTON_B
639#define GLFW_GAMEPAD_BUTTON_SQUARE GLFW_GAMEPAD_BUTTON_X
640#define GLFW_GAMEPAD_BUTTON_TRIANGLE GLFW_GAMEPAD_BUTTON_Y
650#define GLFW_GAMEPAD_AXIS_LEFT_X 0
651#define GLFW_GAMEPAD_AXIS_LEFT_Y 1
652#define GLFW_GAMEPAD_AXIS_RIGHT_X 2
653#define GLFW_GAMEPAD_AXIS_RIGHT_Y 3
654#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER 4
655#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER 5
656#define GLFW_GAMEPAD_AXIS_LAST GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
672#define GLFW_NO_ERROR 0
681#define GLFW_NOT_INITIALIZED 0x00010001
691#define GLFW_NO_CURRENT_CONTEXT 0x00010002
699#define GLFW_INVALID_ENUM 0x00010003
710#define GLFW_INVALID_VALUE 0x00010004
718#define GLFW_OUT_OF_MEMORY 0x00010005
734#define GLFW_API_UNAVAILABLE 0x00010006
751#define GLFW_VERSION_UNAVAILABLE 0x00010007
762#define GLFW_PLATFORM_ERROR 0x00010008
781#define GLFW_FORMAT_UNAVAILABLE 0x00010009
789#define GLFW_NO_WINDOW_CONTEXT 0x0001000A
800#define GLFW_CURSOR_UNAVAILABLE 0x0001000B
814#define GLFW_FEATURE_UNAVAILABLE 0x0001000C
827#define GLFW_FEATURE_UNIMPLEMENTED 0x0001000D
849#define GLFW_PLATFORM_UNAVAILABLE 0x0001000E
859#define GLFW_FOCUSED 0x00020001
864#define GLFW_ICONIFIED 0x00020002
870#define GLFW_RESIZABLE 0x00020003
876#define GLFW_VISIBLE 0x00020004
882#define GLFW_DECORATED 0x00020005
888#define GLFW_AUTO_ICONIFY 0x00020006
894#define GLFW_FLOATING 0x00020007
900#define GLFW_MAXIMIZED 0x00020008
905#define GLFW_CENTER_CURSOR 0x00020009
912#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A
917#define GLFW_HOVERED 0x0002000B
923#define GLFW_FOCUS_ON_SHOW 0x0002000C
930#define GLFW_MOUSE_PASSTHROUGH 0x0002000D
936#define GLFW_POSITION_X 0x0002000E
942#define GLFW_POSITION_Y 0x0002000F
948#define GLFW_RED_BITS 0x00021001
953#define GLFW_GREEN_BITS 0x00021002
958#define GLFW_BLUE_BITS 0x00021003
963#define GLFW_ALPHA_BITS 0x00021004
968#define GLFW_DEPTH_BITS 0x00021005
973#define GLFW_STENCIL_BITS 0x00021006
978#define GLFW_ACCUM_RED_BITS 0x00021007
983#define GLFW_ACCUM_GREEN_BITS 0x00021008
988#define GLFW_ACCUM_BLUE_BITS 0x00021009
993#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
998#define GLFW_AUX_BUFFERS 0x0002100B
1003#define GLFW_STEREO 0x0002100C
1008#define GLFW_SAMPLES 0x0002100D
1013#define GLFW_SRGB_CAPABLE 0x0002100E
1018#define GLFW_REFRESH_RATE 0x0002100F
1024#define GLFW_DOUBLEBUFFER 0x00021010
1031#define GLFW_CLIENT_API 0x00022001
1037#define GLFW_CONTEXT_VERSION_MAJOR 0x00022002
1043#define GLFW_CONTEXT_VERSION_MINOR 0x00022003
1049#define GLFW_CONTEXT_REVISION 0x00022004
1055#define GLFW_CONTEXT_ROBUSTNESS 0x00022005
1061#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
1067#define GLFW_CONTEXT_DEBUG 0x00022007
1072#define GLFW_OPENGL_DEBUG_CONTEXT GLFW_CONTEXT_DEBUG
1078#define GLFW_OPENGL_PROFILE 0x00022008
1084#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
1090#define GLFW_CONTEXT_NO_ERROR 0x0002200A
1096#define GLFW_CONTEXT_CREATION_API 0x0002200B
1100#define GLFW_SCALE_TO_MONITOR 0x0002200C
1104#define GLFW_SCALE_FRAMEBUFFER 0x0002200D
1111#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
1115#define GLFW_COCOA_FRAME_NAME 0x00023002
1119#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003
1123#define GLFW_X11_CLASS_NAME 0x00024001
1127#define GLFW_X11_INSTANCE_NAME 0x00024002
1128#define GLFW_WIN32_KEYBOARD_MENU 0x00025001
1131#define GLFW_WIN32_SHOWDEFAULT 0x00025002
1137#define GLFW_WAYLAND_APP_ID 0x00026001
1140#define GLFW_NO_API 0
1141#define GLFW_OPENGL_API 0x00030001
1142#define GLFW_OPENGL_ES_API 0x00030002
1144#define GLFW_NO_ROBUSTNESS 0
1145#define GLFW_NO_RESET_NOTIFICATION 0x00031001
1146#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002
1148#define GLFW_OPENGL_ANY_PROFILE 0
1149#define GLFW_OPENGL_CORE_PROFILE 0x00032001
1150#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002
1152#define GLFW_CURSOR 0x00033001
1153#define GLFW_STICKY_KEYS 0x00033002
1154#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
1155#define GLFW_LOCK_KEY_MODS 0x00033004
1156#define GLFW_RAW_MOUSE_MOTION 0x00033005
1158#define GLFW_CURSOR_NORMAL 0x00034001
1159#define GLFW_CURSOR_HIDDEN 0x00034002
1160#define GLFW_CURSOR_DISABLED 0x00034003
1161#define GLFW_CURSOR_CAPTURED 0x00034004
1163#define GLFW_ANY_RELEASE_BEHAVIOR 0
1164#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
1165#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002
1167#define GLFW_NATIVE_CONTEXT_API 0x00036001
1168#define GLFW_EGL_CONTEXT_API 0x00036002
1169#define GLFW_OSMESA_CONTEXT_API 0x00036003
1171#define GLFW_ANGLE_PLATFORM_TYPE_NONE 0x00037001
1172#define GLFW_ANGLE_PLATFORM_TYPE_OPENGL 0x00037002
1173#define GLFW_ANGLE_PLATFORM_TYPE_OPENGLES 0x00037003
1174#define GLFW_ANGLE_PLATFORM_TYPE_D3D9 0x00037004
1175#define GLFW_ANGLE_PLATFORM_TYPE_D3D11 0x00037005
1176#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
1177#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
1179#define GLFW_WAYLAND_PREFER_LIBDECOR 0x00038001
1180#define GLFW_WAYLAND_DISABLE_LIBDECOR 0x00038002
1182#define GLFW_ANY_POSITION 0x80000000
1197#define GLFW_ARROW_CURSOR 0x00036001
1202#define GLFW_IBEAM_CURSOR 0x00036002
1207#define GLFW_CROSSHAIR_CURSOR 0x00036003
1212#define GLFW_POINTING_HAND_CURSOR 0x00036004
1218#define GLFW_RESIZE_EW_CURSOR 0x00036005
1224#define GLFW_RESIZE_NS_CURSOR 0x00036006
1239#define GLFW_RESIZE_NWSE_CURSOR 0x00036007
1254#define GLFW_RESIZE_NESW_CURSOR 0x00036008
1260#define GLFW_RESIZE_ALL_CURSOR 0x00036009
1272#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A
1277#define GLFW_HRESIZE_CURSOR GLFW_RESIZE_EW_CURSOR
1282#define GLFW_VRESIZE_CURSOR GLFW_RESIZE_NS_CURSOR
1287#define GLFW_HAND_CURSOR GLFW_POINTING_HAND_CURSOR
1290#define GLFW_CONNECTED 0x00040001
1291#define GLFW_DISCONNECTED 0x00040002
1299#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
1304#define GLFW_ANGLE_PLATFORM_TYPE 0x00050002
1309#define GLFW_PLATFORM 0x00050003
1314#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
1319#define GLFW_COCOA_MENUBAR 0x00051002
1324#define GLFW_X11_XCB_VULKAN_SURFACE 0x00052001
1329#define GLFW_WAYLAND_LIBDECOR 0x00053001
1338#define GLFW_ANY_PLATFORM 0x00060000
1339#define GLFW_PLATFORM_WIN32 0x00060001
1340#define GLFW_PLATFORM_COCOA 0x00060002
1341#define GLFW_PLATFORM_WAYLAND 0x00060003
1342#define GLFW_PLATFORM_X11 0x00060004
1343#define GLFW_PLATFORM_NULL 0x00060005
1346#define GLFW_DONT_CARE -1
1468typedef void* (* GLFWallocatefun)(
size_t size,
void* user);
1524typedef void* (* GLFWreallocatefun)(
void* block,
size_t size,
void* user);
2319#if defined(VK_VERSION_1_0)
6362#if defined(VK_VERSION_1_0)
6521#ifdef GLFW_WINGDIAPI_DEFINED
6523 #undef GLFW_WINGDIAPI_DEFINED
6526#ifdef GLFW_CALLBACK_DEFINED
6528 #undef GLFW_CALLBACK_DEFINED
6535 #define GLAPIENTRY APIENTRY
6536 #define GLFW_GLAPIENTRY_DEFINED
void glfwMakeContextCurrent(GLFWwindow *window)
Makes the context of the specified window current for the calling thread.
GLFWglproc glfwGetProcAddress(const char *procname)
Returns the address of the specified function for the current context.
void(* GLFWglproc)(void)
Client API function pointer type.
Definition glfw3.h:1365
void glfwSwapInterval(int interval)
Sets the swap interval for the current context.
int glfwExtensionSupported(const char *extension)
Returns whether the specified extension is available.
GLFWwindow * glfwGetCurrentContext(void)
Returns the window whose context is current on the calling thread.
const char * glfwGetVersionString(void)
Returns a string describing the compile-time configuration.
void glfwInitHint(int hint, int value)
Sets the specified init hint to the desired value.
int glfwInit(void)
Initializes the GLFW library.
void *(* GLFWreallocatefun)(void *block, size_t size, void *user)
The function pointer type for memory reallocation callbacks.
Definition glfw3.h:1524
void *(* GLFWallocatefun)(size_t size, void *user)
The function pointer type for memory allocation callbacks.
Definition glfw3.h:1468
int glfwGetPlatform(void)
Returns the currently selected platform.
void(* GLFWdeallocatefun)(void *block, void *user)
The function pointer type for memory deallocation callbacks.
Definition glfw3.h:1566
void glfwInitVulkanLoader(PFN_vkGetInstanceProcAddr loader)
Sets the desired Vulkan vkGetInstanceProcAddr function.
void(* GLFWerrorfun)(int error_code, const char *description)
The function pointer type for error callbacks.
Definition glfw3.h:1590
int glfwPlatformSupported(int platform)
Returns whether the library includes support for the specified platform.
int glfwGetError(const char **description)
Returns and clears the last error for the calling thread.
void glfwInitAllocator(const GLFWallocator *allocator)
Sets the init allocator to the desired value.
void glfwGetVersion(int *major, int *minor, int *rev)
Retrieves the version of the GLFW library.
void glfwTerminate(void)
Terminates the GLFW library.
GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback)
Sets the error callback.
void glfwGetMonitorPos(GLFWmonitor *monitor, int *xpos, int *ypos)
Returns the position of the monitor's viewport on the virtual screen.
void * glfwGetMonitorUserPointer(GLFWmonitor *monitor)
Returns the user pointer of the specified monitor.
void glfwSetGammaRamp(GLFWmonitor *monitor, const GLFWgammaramp *ramp)
Sets the current gamma ramp for the specified monitor.
void glfwSetGamma(GLFWmonitor *monitor, float gamma)
Generates a gamma ramp and sets it for the specified monitor.
void glfwSetMonitorUserPointer(GLFWmonitor *monitor, void *pointer)
Sets the user pointer of the specified monitor.
GLFWmonitor ** glfwGetMonitors(int *count)
Returns the currently connected monitors.
void glfwGetMonitorWorkarea(GLFWmonitor *monitor, int *xpos, int *ypos, int *width, int *height)
Retrieves the work area of the monitor.
const GLFWgammaramp * glfwGetGammaRamp(GLFWmonitor *monitor)
Returns the current gamma ramp for the specified monitor.
const char * glfwGetMonitorName(GLFWmonitor *monitor)
Returns the name of the specified monitor.
void glfwGetMonitorPhysicalSize(GLFWmonitor *monitor, int *widthMM, int *heightMM)
Returns the physical size of the monitor.
struct GLFWmonitor GLFWmonitor
Opaque monitor object.
Definition glfw3.h:1391
void(* GLFWmonitorfun)(GLFWmonitor *monitor, int event)
The function pointer type for monitor configuration callbacks.
Definition glfw3.h:1990
GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback)
Sets the monitor configuration callback.
const GLFWvidmode * glfwGetVideoMode(GLFWmonitor *monitor)
Returns the current mode of the specified monitor.
GLFWmonitor * glfwGetPrimaryMonitor(void)
Returns the primary monitor.
const GLFWvidmode * glfwGetVideoModes(GLFWmonitor *monitor, int *count)
Returns the available video modes for the specified monitor.
void glfwGetMonitorContentScale(GLFWmonitor *monitor, float *xscale, float *yscale)
Retrieves the content scale for the specified monitor.
VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow *window, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface)
Creates a Vulkan surface for the specified window.
int glfwVulkanSupported(void)
Returns whether the Vulkan loader and an ICD have been found.
void(* GLFWvkproc)(void)
Vulkan API function pointer type.
Definition glfw3.h:1379
const char ** glfwGetRequiredInstanceExtensions(uint32_t *count)
Returns the Vulkan instance extensions required by GLFW.
GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char *procname)
Returns the address of the specified Vulkan instance function.
int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily)
Returns whether the specified queue family can present images.
GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow *window, GLFWwindowposfun callback)
Sets the position callback for the specified window.
void glfwGetFramebufferSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the framebuffer of the specified window.
void glfwSwapBuffers(GLFWwindow *window)
Swaps the front and back buffers of the specified window.
void glfwGetWindowFrameSize(GLFWwindow *window, int *left, int *top, int *right, int *bottom)
Retrieves the size of the frame of the window.
void glfwSetWindowPos(GLFWwindow *window, int xpos, int ypos)
Sets the position of the content area of the specified window.
void glfwIconifyWindow(GLFWwindow *window)
Iconifies the specified window.
GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow *window, GLFWwindowrefreshfun callback)
Sets the refresh callback for the specified window.
int glfwWindowShouldClose(GLFWwindow *window)
Checks the close flag of the specified window.
void glfwRequestWindowAttention(GLFWwindow *window)
Requests user attention to the specified window.
void(* GLFWwindowmaximizefun)(GLFWwindow *window, int maximized)
The function pointer type for window maximize callbacks.
Definition glfw3.h:1738
GLFWwindow * glfwCreateWindow(int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
Creates a window and its associated context.
void(* GLFWwindowiconifyfun)(GLFWwindow *window, int iconified)
The function pointer type for window iconify callbacks.
Definition glfw3.h:1717
void glfwSetWindowSize(GLFWwindow *window, int width, int height)
Sets the size of the content area of the specified window.
void glfwPollEvents(void)
Processes all pending events.
struct GLFWwindow GLFWwindow
Opaque window object.
Definition glfw3.h:1403
void glfwSetWindowUserPointer(GLFWwindow *window, void *pointer)
Sets the user pointer of the specified window.
void glfwMaximizeWindow(GLFWwindow *window)
Maximizes the specified window.
void(* GLFWwindowrefreshfun)(GLFWwindow *window)
The function pointer type for window content refresh callbacks.
Definition glfw3.h:1675
void glfwHideWindow(GLFWwindow *window)
Hides the specified window.
void glfwSetWindowShouldClose(GLFWwindow *window, int value)
Sets the close flag of the specified window.
GLFWmonitor * glfwGetWindowMonitor(GLFWwindow *window)
Returns the monitor that the window uses for full screen mode.
void glfwRestoreWindow(GLFWwindow *window)
Restores the specified window.
void glfwWaitEvents(void)
Waits until events are queued and processes them.
void glfwSetWindowTitle(GLFWwindow *window, const char *title)
Sets the title of the specified window.
void glfwWaitEventsTimeout(double timeout)
Waits with timeout until events are queued and processes them.
void glfwShowWindow(GLFWwindow *window)
Makes the specified window visible.
void glfwSetWindowAspectRatio(GLFWwindow *window, int numer, int denom)
Sets the aspect ratio of the specified window.
void glfwGetWindowPos(GLFWwindow *window, int *xpos, int *ypos)
Retrieves the position of the content area of the specified window.
void(* GLFWwindowcontentscalefun)(GLFWwindow *window, float xscale, float yscale)
The function pointer type for window content scale callbacks.
Definition glfw3.h:1780
void glfwWindowHint(int hint, int value)
Sets the specified window hint to the desired value.
void glfwSetWindowMonitor(GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate)
Sets the mode, monitor, video mode and placement of a window.
void glfwFocusWindow(GLFWwindow *window)
Brings the specified window to front and sets input focus.
void glfwWindowHintString(int hint, const char *value)
Sets the specified window hint to the desired value.
void glfwDefaultWindowHints(void)
Resets all window hints to their default values.
GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow *window, GLFWframebuffersizefun callback)
Sets the framebuffer resize callback for the specified window.
void glfwPostEmptyEvent(void)
Posts an empty event to the event queue.
void(* GLFWwindowfocusfun)(GLFWwindow *window, int focused)
The function pointer type for window focus callbacks.
Definition glfw3.h:1696
void(* GLFWwindowposfun)(GLFWwindow *window, int xpos, int ypos)
The function pointer type for window position callbacks.
Definition glfw3.h:1613
void(* GLFWwindowclosefun)(GLFWwindow *window)
The function pointer type for window close callbacks.
Definition glfw3.h:1655
GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow *window, GLFWwindowfocusfun callback)
Sets the focus callback for the specified window.
void glfwSetWindowSizeLimits(GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight)
Sets the size limits of the specified window.
void glfwSetWindowOpacity(GLFWwindow *window, float opacity)
Sets the opacity of the whole window.
const char * glfwGetWindowTitle(GLFWwindow *window)
Returns the title of the specified window.
GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow *window, GLFWwindowiconifyfun callback)
Sets the iconify callback for the specified window.
GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow *window, GLFWwindowmaximizefun callback)
Sets the maximize callback for the specified window.
int glfwGetWindowAttrib(GLFWwindow *window, int attrib)
Returns an attribute of the specified window.
void glfwDestroyWindow(GLFWwindow *window)
Destroys the specified window and its context.
void glfwSetWindowAttrib(GLFWwindow *window, int attrib, int value)
Sets an attribute of the specified window.
float glfwGetWindowOpacity(GLFWwindow *window)
Returns the opacity of the whole window.
GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow *window, GLFWwindowsizefun callback)
Sets the size callback for the specified window.
GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow *window, GLFWwindowclosefun callback)
Sets the close callback for the specified window.
void glfwSetWindowIcon(GLFWwindow *window, int count, const GLFWimage *images)
Sets the icon for the specified window.
void(* GLFWframebuffersizefun)(GLFWwindow *window, int width, int height)
The function pointer type for framebuffer size callbacks.
Definition glfw3.h:1759
void * glfwGetWindowUserPointer(GLFWwindow *window)
Returns the user pointer of the specified window.
void(* GLFWwindowsizefun)(GLFWwindow *window, int width, int height)
The function pointer type for window size callbacks.
Definition glfw3.h:1635
void glfwGetWindowSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the content area of the specified window.
GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow *window, GLFWwindowcontentscalefun callback)
Sets the window content scale callback for the specified window.
void glfwGetWindowContentScale(GLFWwindow *window, float *xscale, float *yscale)
Retrieves the content scale for the specified window.
Custom heap memory allocator.
Definition glfw3.h:2138
GLFWallocatefun allocate
Definition glfw3.h:2142
GLFWdeallocatefun deallocate
Definition glfw3.h:2150
GLFWreallocatefun reallocate
Definition glfw3.h:2146
void * user
Definition glfw3.h:2154
Gamepad input state.
Definition glfw3.h:2114
unsigned char buttons[15]
Definition glfw3.h:2118
float axes[6]
Definition glfw3.h:2122
Gamma ramp.
Definition glfw3.h:2061
unsigned short * red
Definition glfw3.h:2064
unsigned short * blue
Definition glfw3.h:2070
unsigned int size
Definition glfw3.h:2073
unsigned short * green
Definition glfw3.h:2067
Image data.
Definition glfw3.h:2090
int height
Definition glfw3.h:2096
unsigned char * pixels
Definition glfw3.h:2099
int width
Definition glfw3.h:2093
Video mode type.
Definition glfw3.h:2027
int greenBits
Definition glfw3.h:2039
int redBits
Definition glfw3.h:2036
int width
Definition glfw3.h:2030
int refreshRate
Definition glfw3.h:2045
int height
Definition glfw3.h:2033
int blueBits
Definition glfw3.h:2042