Modules | Typedefs | Functions
Initialization, version and errors

Modules

 Error codes
 

Typedefs

typedef void(* GLFWerrorfun) (int, const char *)
 The function signature for error callbacks. More...
 

Functions

int glfwInit (void)
 Initializes the GLFW library. More...
 
void glfwTerminate (void)
 Terminates the GLFW library. More...
 
void glfwGetVersion (int *major, int *minor, int *rev)
 Retrieves the version of the GLFW library. More...
 
const char * glfwGetVersionString (void)
 Returns a string describing the compile-time configuration. More...
 
GLFWerrorfun glfwSetErrorCallback (GLFWerrorfun cbfun)
 Sets the error callback. More...
 

GLFW version macros

#define GLFW_VERSION_MAJOR   3
 The major version number of the GLFW library. More...
 
#define GLFW_VERSION_MINOR   1
 The minor version number of the GLFW library. More...
 
#define GLFW_VERSION_REVISION   2
 The revision number of the GLFW library. More...
 

Detailed Description

This is the reference documentation for initialization and termination of the library, version management and error handling. For more information, see the Introduction to the API.

Macro Definition Documentation

◆ GLFW_VERSION_MAJOR

#define GLFW_VERSION_MAJOR   3

This is incremented when the API is changed in non-compatible ways.

◆ GLFW_VERSION_MINOR

#define GLFW_VERSION_MINOR   1

This is incremented when features are added to the API but it remains backward-compatible.

◆ GLFW_VERSION_REVISION

#define GLFW_VERSION_REVISION   2

This is incremented when a bug fix release is made that does not contain any API changes.

Typedef Documentation

◆ GLFWerrorfun

typedef void(* GLFWerrorfun) (int, const char *)

This is the function signature for error callback functions.

Parameters
[in]errorAn error code.
[in]descriptionA UTF-8 encoded string describing the error.
See also
glfwSetErrorCallback

Function Documentation

◆ glfwGetVersion()

void glfwGetVersion ( int *  major,
int *  minor,
int *  rev 
)

This function retrieves the major, minor and revision numbers of the GLFW library. It is intended for when you are using GLFW as a shared library and want to ensure that you are using the minimum required version.

Any or all of the version arguments may be NULL. This function always succeeds.

Parameters
[out]majorWhere to store the major version number, or NULL.
[out]minorWhere to store the minor version number, or NULL.
[out]revWhere to store the revision number, or NULL.
Remarks
This function may be called before glfwInit.
Thread Safety
This function may be called from any thread.
See also
Version management
glfwGetVersionString
Since
Added in GLFW 1.0.

◆ glfwGetVersionString()

const char* glfwGetVersionString ( void  )

This function returns the compile-time generated version string of the GLFW library binary. It describes the version, platform, compiler and any platform-specific compile-time options.

Do not use the version string to parse the GLFW library version. The glfwGetVersion function already provides the version of the running library binary.

This function always succeeds.

Returns
The GLFW version string.
Remarks
This function may be called before glfwInit.
Pointer Lifetime
The returned string is static and compile-time generated.
Thread Safety
This function may be called from any thread.
See also
Version management
glfwGetVersion
Since
Added in GLFW 3.0.

◆ glfwInit()

int glfwInit ( void  )

This function initializes the GLFW library. Before most GLFW functions can be used, GLFW must be initialized, and before an application terminates GLFW should be terminated in order to free any resources allocated during or after initialization.

If this function fails, it calls glfwTerminate before returning. If it succeeds, you should call glfwTerminate before the application exits.

Additional calls to this function after successful initialization but before termination will return GL_TRUE immediately.

Returns
GL_TRUE if successful, or GL_FALSE if an error occurred.
Remarks
OS X: This function will change the current directory of the application to the Contents/Resources subdirectory of the application's bundle, if present. This can be disabled with a compile-time option.
Thread Safety
This function may only be called from the main thread.
See also
Initialization and termination
glfwTerminate
Since
Added in GLFW 1.0.

◆ glfwSetErrorCallback()

GLFWerrorfun glfwSetErrorCallback ( GLFWerrorfun  cbfun)

This function sets the error callback, which is called with an error code and a human-readable description each time a GLFW error occurs.

The error callback is called on the thread where the error occurred. If you are using GLFW from multiple threads, your error callback needs to be written accordingly.

Because the description string may have been generated specifically for that error, it is not guaranteed to be valid after the callback has returned. If you wish to use it after the callback returns, you need to make a copy.

Once set, the error callback remains set even after the library has been terminated.

Parameters
[in]cbfunThe new callback, or NULL to remove the currently set callback.
Returns
The previously set callback, or NULL if no callback was set.
Remarks
This function may be called before glfwInit.
Thread Safety
This function may only be called from the main thread.
See also
Error handling
Since
Added in GLFW 3.0.

◆ glfwTerminate()

void glfwTerminate ( void  )

This function destroys all remaining windows and cursors, restores any modified gamma ramps and frees any other allocated resources. Once this function is called, you must again call glfwInit successfully before you will be able to use most GLFW functions.

If GLFW has been successfully initialized, this function should be called before the application exits. If initialization fails, there is no need to call this function, as it is called by glfwInit before it returns failure.

Remarks
This function may be called before glfwInit.
Warning
No window's context may be current on another thread when this function is called.
Reentrancy
This function may not be called from a callback.
Thread Safety
This function may only be called from the main thread.
See also
Initialization and termination
glfwInit
Since
Added in GLFW 1.0.