Functions
Native access

Functions

const char * glfwGetWin32Adapter (GLFWmonitor *monitor)
 Returns the adapter device name of the specified monitor. More...
 
const char * glfwGetWin32Monitor (GLFWmonitor *monitor)
 Returns the display device name of the specified monitor. More...
 
HWND glfwGetWin32Window (GLFWwindow *window)
 Returns the HWND of the specified window. More...
 
HGLRC glfwGetWGLContext (GLFWwindow *window)
 Returns the HGLRC of the specified window. More...
 
CGDirectDisplayID glfwGetCocoaMonitor (GLFWmonitor *monitor)
 Returns the CGDirectDisplayID of the specified monitor. More...
 
id glfwGetCocoaWindow (GLFWwindow *window)
 Returns the NSWindow of the specified window. More...
 
id glfwGetNSGLContext (GLFWwindow *window)
 Returns the NSOpenGLContext of the specified window. More...
 
Display * glfwGetX11Display (void)
 Returns the Display used by GLFW. More...
 
RRCrtc glfwGetX11Adapter (GLFWmonitor *monitor)
 Returns the RRCrtc of the specified monitor. More...
 
RROutput glfwGetX11Monitor (GLFWmonitor *monitor)
 Returns the RROutput of the specified monitor. More...
 
Window glfwGetX11Window (GLFWwindow *window)
 Returns the Window of the specified window. More...
 
GLXContext glfwGetGLXContext (GLFWwindow *window)
 Returns the GLXContext of the specified window. More...
 
EGLDisplay glfwGetEGLDisplay (void)
 Returns the EGLDisplay used by GLFW. More...
 
EGLContext glfwGetEGLContext (GLFWwindow *window)
 Returns the EGLContext of the specified window. More...
 
EGLSurface glfwGetEGLSurface (GLFWwindow *window)
 Returns the EGLSurface of the specified window. More...
 

Detailed Description

By using the native access functions you assert that you know what you're doing and how to fix problems caused by using them. If you don't, you shouldn't be using them.

Before the inclusion of glfw3native.h, you must define exactly one window system API macro and exactly one context creation API macro. Failure to do this will cause a compile-time error.

The available window API macros are:

The available context API macros are:

These macros select which of the native access functions that are declared and which platform-specific headers to include. It is then up your (by definition platform-specific) code to handle which of these should be defined.

Function Documentation

◆ glfwGetCocoaMonitor()

CGDirectDisplayID glfwGetCocoaMonitor ( GLFWmonitor monitor)
Returns
The CGDirectDisplayID of the specified monitor, or kCGNullDirectDisplay if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.1.

◆ glfwGetCocoaWindow()

id glfwGetCocoaWindow ( GLFWwindow window)
Returns
The NSWindow of the specified window, or nil if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.0.

◆ glfwGetEGLContext()

EGLContext glfwGetEGLContext ( GLFWwindow window)
Returns
The EGLContext of the specified window, or EGL_NO_CONTEXT if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.0.

◆ glfwGetEGLDisplay()

EGLDisplay glfwGetEGLDisplay ( void  )
Returns
The EGLDisplay used by GLFW, or EGL_NO_DISPLAY if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.0.

◆ glfwGetEGLSurface()

EGLSurface glfwGetEGLSurface ( GLFWwindow window)
Returns
The EGLSurface of the specified window, or EGL_NO_SURFACE if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.0.

◆ glfwGetGLXContext()

GLXContext glfwGetGLXContext ( GLFWwindow window)
Returns
The GLXContext of the specified window, or NULL if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.0.

◆ glfwGetNSGLContext()

id glfwGetNSGLContext ( GLFWwindow window)
Returns
The NSOpenGLContext of the specified window, or nil if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.0.

◆ glfwGetWGLContext()

HGLRC glfwGetWGLContext ( GLFWwindow window)
Returns
The HGLRC of the specified window, or NULL if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.0.

◆ glfwGetWin32Adapter()

const char* glfwGetWin32Adapter ( GLFWmonitor monitor)
Returns
The UTF-8 encoded adapter device name (for example \\.\DISPLAY1) of the specified monitor, or NULL if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.1.

◆ glfwGetWin32Monitor()

const char* glfwGetWin32Monitor ( GLFWmonitor monitor)
Returns
The UTF-8 encoded display device name (for example \\.\DISPLAY1\Monitor0) of the specified monitor, or NULL if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.1.

◆ glfwGetWin32Window()

HWND glfwGetWin32Window ( GLFWwindow window)
Returns
The HWND of the specified window, or NULL if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.0.

◆ glfwGetX11Adapter()

RRCrtc glfwGetX11Adapter ( GLFWmonitor monitor)
Returns
The RRCrtc of the specified monitor, or None if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.1.

◆ glfwGetX11Display()

Display* glfwGetX11Display ( void  )
Returns
The Display used by GLFW, or NULL if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.0.

◆ glfwGetX11Monitor()

RROutput glfwGetX11Monitor ( GLFWmonitor monitor)
Returns
The RROutput of the specified monitor, or None if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.1.

◆ glfwGetX11Window()

Window glfwGetX11Window ( GLFWwindow window)
Returns
The Window of the specified window, or None if an error occurred.
Thread Safety
This function may be called from any thread. Access is not synchronized.
History
Added in GLFW 3.0.